forked from dotnet/Silk.NET
/
Tutorial 3.5 - Lighting Maps.csproj
36 lines (31 loc) · 1.12 KB
/
Tutorial 3.5 - Lighting Maps.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>Tutorial</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Core\Silk.NET\Silk.NET.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="lighting.frag">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Shader.frag">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Shader.vert">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="silkSpecular.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="silkBoxed.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>